INSTANCE OP_Mage (Npc_Default)
{
	// ------ NSC ------
	name 		= "Milten";
	guild 		= GIL_NONE;
	id 			= 4;
	voice 		= 3;
	flags       = 0;
	npctype		= NPCTYPE_BOTK_ENEMY;
	B_SetAttributesToChapter (self, 6);
	fight_tactic		= FAI_HUMAN_STRONG;
	B_CreateAmbientInv 	(self);																		
	B_SetNpcVisual 		(self, MALE, "Hum_Head_Bald",Face_N_Milten, BodyTex_N, ITAR_KDF_L);		
	Mdl_SetModelFatness	(self, 0);
	Mdl_ApplyOverlayMds	(self, "Humans_Mage.mds");
	B_GiveNpcTalents (self);																
	B_SetFightSkills (self, 30);
	CreateInvItems(self,ItRu_InstantFireball,1);
	slf.aivar[AIV_MagicUser] = MAGIC_ALWAYS;
	start_aistate = ZS_Stand_WP;
};
